This is an update for FS9 of the AI Lockheed Neptune by Jaap de Baare. He has supplied me with a model file for it that has the jet engines uncovered. I have made it flyable and updated the flight dynamics, added a panel, and added smoke for the jets. This is the whole aircraft. No virtual cockpit.

This update was started at the request of Jim Welch, so you can thank him for it as well as Jaap de Baare for the updated model file.

Unzip to a folder of your choice. Copy the aircraft folder to the FS aircraft folder. Copy the gauges and effects to the main FS gauges and effects folders. No need to overwrite anything already there.

NOTE: The engine numbers go 1 and 2 for the pistion engines and 3 and 4 for the jet engines. I believe this is because the original model was only intended to use the pistion engines. Another note: The engines are all piston engines according to the panel and the aircraft.cfg file. This is because there is no way to have both jets and pistion engines on a single aircraft within the simulator. The same goes for the sound, so if you shut down the piston engines it will still only give you piston engine sound from the jets.

The sound is aliased to the DC-3. Feel free to use any sounds you like.

For those who wish darker jet smoke, go to the [smokesystem] section of the aircraft.cfg file and remove the // from smoke 4 and 5. For those who want smoke from the pistion engines, remove the // from in front of smoke 1 and 2. You can always put the // back so it is the way it started out.

See [reference speeds] section of the aircraft.cfg file for operating speeds.

Anyone: You have my permission to use any of my updates with the following conditions: One, you don't try to make money with them. Two, you don't try to hurt, or take something from anyone by using them.

Bob Chicilo.

bchicilo@jet2.net